Testing new customized server (Linux-hosted, custom music, SourceMod, etc.)

Weasel

Noob
This server is still mostly "under-construction", as I test-out various SourceMod plug-ins to see which ones that I normally use for TF2 might work on TF2C.

The connection information for the server is:

I am looking for some good custom/3rd-party maps to add to the rotation - generally of the CTF or CP variety (i.e not DM maps).

Here are some details about this new server:
  • Location: Dallas, Texas, USA
  • Hosting: NFOServers.com (as a VPS, presumably not a supported game/mod yet!)
  • Host OS: Linux, specifically Ubuntu 14.04 LTS
  • MetaMod:Source: Version 1.10.6 (current stable version)
  • SourceMod: Version 1.8.0 (git build 5916+)
Here are the in-game features (mostly delivered through SourceMod plug-ins) we currently have working:
  • Player staticstical tracking, using the GameMe service (similar to HLStatsX:CE). Click for Sample Stats.
  • Automatically downloaded custom in-game music, played on a pre-scheduled basis. This works through a combination of the "sm_downloader" and "cronjobs" plug-ins.
  • A feature to "opt-out" of the play-back of the custom music (!soundoff, etc.). This works through the use of an alternative music play-back plug-in ("playopt").
  • Some features are restricted to members of our Steam Community Group (which is free and open to all). This is delivered by the "Steam Group Admins" plug-in.
  • Basic SourceMod "voting" functions (for members of our Steam Community Group).
  • Various in-game hints that pop-up in the chat (about various commands that can be used, etc.). This works through the "advertisements" plug-in.
  • In-game commands to open various reference web-pages (which are mostly under-construction). This works through the "webshortcuts" plug-in.
 

Funding Progress To Date

VaultF4 on Steam


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