Rainbow Script (Deathmatch Color-Changing)

Discussion in 'Other' started by TheMailman, Aug 30, 2015.

  1. TheMailman

    TheMailman Noob

    <font face="Arial, Verdana">Here is my version of the script - it's very simple:</font>
    bind p loopKeyalias loopKey startLoop<div><font face="Arial, Verdana">alias startLoop "alias loopKey stopLoop; wait 2; alias redirect loop; loop;"</font><font face="Arial, Verdana">alias stopLoop "alias redirect; wait 2; alias loopKey startLoop"</font><font face="Arial, Verdana">alias loop "wait 3; incrementvar tf2c_setmerccolor_r 0 255 1; incrementvar tf2c_setmerccolor_g 0 255 2;incrementvar tf2c_setmerccolor_b 0 255 6; wait 3; redirect"</font></div><font face="Arial, Verdana">
    </font><font face="Arial, Verdana">------</font><font face="Arial, Verdana">
    </font><font face="Arial, Verdana">This one changes colors fairly slowly compared to some other scripts I've seen - it's less epilepsy-inducing and you can see the colors fade into eachother a little more. It cycles through the r g and b at different speeds so that most colors that exist are eventually shown. This was the one I liked the best, but feel free to edit it or suggest changes.</font>

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