[The Elder Scrolls] Skyrim 1.9 Beta Available on Steam

Discussion in 'Archives' started by SoL DarkLord, Mar 4, 2013.

  1. SoL DarkLord

    SoL DarkLord SOL DARK LORD OF THE SEVEN HELLS VF4 Supporter Tabletop GM

    Beginning today, Steam users can download the beta version of Skyrim 1.9 title update – featuring Legendary new features (see below) and new bug fixes. For console players out there, we’re hoping to release 1.9 later this month — we’ll keep you updated when we have specific dates.

    With recent changes to Steam, you’ll want to take the following steps to opt into the beta.

    Within your Steam Library, right click on The Elder Scrolls V: Skyrim.
    Select Properties
    Select the Beta tab and opt in using the drop box
    If you opt into the Beta, be sure to back up your saved games or simply be careful not to overwrite your existing saves. If you decide to opt out of the beta program, your old saves will still work with the current release of Skyrim on Steam (v 1.8).

    So what’s in the update? Check the changelog below…

    Skyrim 1.9

    NEW FEATURES

    Legendary difficulty setting
    Legendary Skills – Skills of 100 can be made Legendary. This will reset the skill to 15, return its Perks and allow the skill to affect leveling again. This effectively removes the overall level cap.
    Bug fixes after the break…

    BUG FIXES
    General memory and stability improvements
    Fixed issue with quest scripts that were not shutting down properly
    Companions will equip better weapons and armor if given to them
    Fixed rare issue where player is unable to learn the Clear Skies shout during “The Throat of the World”
    Fixed rare instance where Alduin would become invincible during “Alduin’s Bane”
    Fixed a rare issue where player could become stuck in Night Mother’s coffin during “Death Incarnate”
    Fixed rare issue where protected companions could be killed from poison damage
    Fixed rare issue with certain ash piles left from resurrected NPCs not clearing properly
    Fixed rare issue with NPCs and creatures respawning improperly after player fast travels
    Fixed rare crash when entering Dark Brotherhood Sanctuary
    Fixed rare crash when entering a player owned home
    Random dragon attacks will no longer occur during “Battle for Whiterun”
    Fixed a rare crash when attempting to save your game during “Waking Nightmare”
    Fixed issue where “Glory of the Undead” would not start properly if player is in combat with Eorlund Gray-Mane
    The white phial is no longer consumed if given to a follower
    If player marries Aela, the “Totem of Hircine” quest will be available
    Unused briar hearts can be dropped after finishing “The White Phial”
    Fixed issue with paying off a crime against the Companions that prevented player from getting Companions quests properly
    Thieves Guild caches are now properly enabled in the appropriate cities
    The Dragon Infusion perk now works properly when taking Esbern’s Potion
    Cragslane Cave properly resets if player receives a radiant quest to clear it out
    Fixed rare issue with bounty quest objectives not properly clearing after completion
    Gallus’ Encoded Journal is no longer a quest item after completing the Thieves Guild
    In “No Stone Unturned” Vex will now accept Unusual Gems if you’ve collected them all before starting the quest
    Vekel the Man now gives rewards for completing “Toying with The Dead”
    Fixed rare issue with being unable to turn in stolen items in “The Litany of Larceny”
    Fixed issue with followers becoming over-encumbered after being repeatedly rehired
    Fixed rare issue with visiting Kynesgrove on horseback not progressing “A Blade in the Dark” properly
    Fixed issue with receiving a duplicate radiant quest from a Jarl
    Fixed conflict with clearing Driftshade Sanctuary before starting “Trouble in Skyrim”
    Fixed issue with using shouts while in jail and having guards unlock the jail cell
    Fixed rare issue with quest NPCs not properly moving to quest locations
    Fixed issue with NPCs not selling master level spells
    Fixed rare issue where player gets control locked outside the Thalmor Embassy at the start of “Diplomatic Immunity”
    Fixed rare issue with disappearing containers after upgrades in player owned house
    Fixed issue with being erroneously attacked while as a werewolf during “Ill Met By Moonlight”
    The Ebony Blade is now only improved by two handed perks
    Locked door to Proudspire Manor can now be unlocked by proper key
    Fixed issue with merchants not receiving the proper additional gold with the Investor perk
    Fixed a rare issue where the player would be unable to learn a word after leaving for several days during “The Way of The Voice”
    The Nord Hero Bow can now be improved
    The Purity perk no longer requires the Experimenter perk
    Fixed rare instance where Lovers Comfort would not be applied properly
    If you approach Frostmere Crypt from the north, “The Pale Lady” will start properly
    Fixed rare issue where player could be prevented from speaking with Atub to start “The Cursed Tribe”
    Fixed rare issue where a dragon could appear in the Mind of a Madman realm and kill the player
    Fixed instance where player could get stuck in Japhet’s Folly
    Fixed rare instances where Arngeir would not teach Worldwind Sprint
    Fixed issue with “Ill Met By Moonlight” if Sinding dies before the quest starts
    Gharol can now properly train up to level 75
    Fixed conflict with visiting The Karthspire before starting “Alduin’s Wall”
    Reduced the instance of random dragon attacks after fast traveling post main quest
    Recruited Blades now have appropriate dialogue while at Sky Haven Temple
    Fixed rare issue where an incorrect dungeon could appear as a location during “Totems of Hircine”
    Fixed rare instance in “Fetch me that Book” where books found before getting the quest would not be properly recognized
    Fixed rare issue with traveling to Thalmor Embassy with companions during “Diplomatic Immunity”
    Fixed issues with Matching Set perk not working properly with certain pieces of armor
    Fixed issues with Custom Fit perk not working properly with certain pieces of armor
    Fixed issue with NPC dying in a bear trap blocking progress in “Time of My Need”
    Fixed rare issue with swinging door becoming stuck and blocking an entrance in Volunruud
    Imperial Light Armor can now be crafted
    Fixed issue with “Vald’s Debt” where Vald was not leveled properly
    Fixed issue with Vilkas not giving proper greeting after completing “Battle for Whiterun”
    Fixed issue with respawning actors that were raised by using the Ritual Stone power
    Fixed issue with the Ancient Knowledge perk not calculating properly
    The Palace of Kings now has patrolling guards on upper floors
    Reduce percentage chance of getting a werewolf loading screen while player is a werewolf
    Pantea’s flute is no longer a quest item after completing “Pantea’s Flute”
    Placing an unread Oghma Infinium on a bookshelf in the player’s house no longer allows the book to be reused again
    Adjusted dialogue priority to improve chances of hearing more combat dialogue from certain NPC enemies
    Fixed issue with falling damage on high difficulty levels
    Fixed bad collision on certain clutter objects
    Fixed rare instance of couriers who would appear only dressed in a hat
     
  2. Net

    Net Achievement Hunter

    Damn......
     
    • Funny Funny x 1
  3. SoL DarkLord

    SoL DarkLord SOL DARK LORD OF THE SEVEN HELLS VF4 Supporter Tabletop GM

    1.9 is officially released on Steam. Dates for console versions to come
     

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