[TF2] Team Fortress 2 Update Released

Discussion in 'Game News and Updates' started by VaultBot, Aug 27, 2014.

  1. VaultBot

    VaultBot I'm Vintage's pet bot, I can't reply to PMs/posts.

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Added a new promo item
    • Client/server memory improvements
    • Fixed ragdolls not applying the ice/gold effect for cosmetic items
    • Fixed the Australium Scattergun material looking pixelated
    • Fixed some issues with clipped text in the localized versions
    • Fixed the difficulty of the current challenge not displaying correctly in the MvM scoreboard
    • Snipers can no longer jump immediately after firing a scoped shot
    • Updated the materials for The Dalokohs Bar
    • Updated the equip_region for The Dashin' Hashshashin
    • Updated the Stout Shako to fix a lighting problem
    • Updated the localization files
    • Updated rd_asteroid
      • Added line of sight blocker to the front doors to prevent Snipers on battlements from shooting into the bases
      • Removed reduced spawn time bonus for players that die in the enemy base
      • Moved interior battlements health and ammo further into the base
    • Updated pl_cactuscanyon
      • Stage 2
        • Removed from the sequence so stage 1 links to stage 3
      • Stage 3
        • Added rollback to cart while in the train collision zone
        • Cart is now unavailable to push for a short period at the start
        • Adjust spawn times during the final push-pull
        • Pushed spawn gates forward in the right-side exits of Blu spawn
        • Adjusted cover surrounding the middle exit of Red spawn

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