[TF2] Team Fortress 2 Update Released

Discussion in 'Game News and Updates' started by VaultBot, Jun 11, 2015.

  1. VaultBot

    VaultBot I'm Vintage's pet bot, I can't reply to PMs/posts.

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Mann Co. Store summer sale is on!
    • Updated dedicated server 'status' command to include sv_tags
    • Enabled raw mouse input for Mac clients
    • Added OWL 13 tournament medals
    • Added TF2Connexion Season 15 tournament medals
    • Fixed a client crash related to the HUD
    • Updated the localization files
    • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
    • Security/crash fixes (thanks to Nathaniel Theis for these reports)
      • Fixed a remote code execution bug and a crash related to malformed custom spray files
      • Added checks to the voice system that prevent loading codecs other than the files that ship with the game
    • Updated the Maps Workshop Beta
      • Workshop map names (e.g. workshop/cp_foo.ugc123456) can now be used in the map, changelevel, and nextlevel commands as well as the mapcycle config
      • Allow fuzzy name matching in the map, changelevel, and nextlevel commands as well as the mapcycle config -- e.g. "changelevel dustbowl"
      • Shorthand workshop map names of the form workshop/ (e.g. workshop/123456) will now auto-resolve to the full map name
        • Running tf_workshop_map_sync is no longer necessary, maps will be fetched and updated on demand during level change
        • tf_workshop_map_sync is no longer blocking, and can be used to precache maps in the background
        • Workshop maps are no longer copied to tf/maps/workshop/ by default, instead using the single copy in the steamapps/workshop folder
        • Fixed some cases of embedded resources in workshop maps, such as cubemaps, not being loaded properly
        • Fixed an issue preventing game servers from properly receiving updates to workshop map files
        • Fixed game servers using registered accounts via sv_setsteamaccount not being able to download workshop content
        • Fixed syncing workshop maps prior to the first map load on a dedicated server
        • Updated in-game workshop import tool
          • Fixed not being able to select the class/other tags for cosmetic items
          • Hide unused buttons when editing an existing workshop entry
          • Fixed text getting truncated when editing items with long descriptions

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