Vault F4 Gaming
Community Streams (0 Online)
Jan
05
It is looking like the performance issues on VPS3 have been resolved, and the original EU standard (and a new EU randomizer) server are now up and running.
The former EU Exclusive (temporarily made a Standard server during the outage) will likely be configured to mirror our US "Weekly custom maps" server in the near future so that our EU denizens have something similar locally - stay tuned!
The former EU Exclusive (temporarily made a Standard server during the outage) will likely be configured to mirror our US "Weekly custom maps" server in the near future so that our EU denizens have something similar locally - stay tuned!
Dec
30
We recently upgraded our EU VPS with the intention of adding additional server capability. However, something seems to have gone wrong during the upgrade process, resulting in unacceptable performance from the server.
We're working to resolve the issue with our provider's support, and will update this thread with any new developments.
For the time being, we've taken the EU standard (and new EU randomizer) server offline as they were unplayable as-is.
Thanks for your patience and understanding!
~VintagePC
We're working to resolve the issue with our provider's support, and will update this thread with any new developments.
For the time being, we've taken the EU standard (and new EU randomizer) server offline as they were unplayable as-is.
Thanks for your patience and understanding!
~VintagePC
Oct
12
We're pleased to announce that thanks to steady contributions from our supporters, we've secured enough funding to acquire an EU VPS for TF2Classic. You can connect at vps3.vaultf4.com:27015
If we continue to receive strong support and it is well visited we will happily expand our EU offerings.
If you're wondering why it took so long; we wanted to ensure we had enough in the community fund to keep running things for an extended duration even if donations fluctuate from month to month; it would be a shame to have to shut down our servers because we were short for one or two months.
Play On!
If we continue to receive strong support and it is well visited we will happily expand our EU offerings.
If you're wondering why it took so long; we wanted to ensure we had enough in the community fund to keep running things for an extended duration even if donations fluctuate from month to month; it would be a shame to have to shut down our servers because we were short for one or two months.
Play On!
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© Jason Axelrod from 8WAYRUN.COM