Yeah and some maps like goldrush and woodlands have multiple levels for each side to go across which could take forever. Like I've said if you need help counting or whatever I wouldn't mind doing that and I'll even provide a code for it if you give me a template.
I know it had some lag issues...
Great! I see how that can be a complete headache! I did not realize that captured points on payload were counted like that. I think a random rotation would be good for now and maybe a voting option as the server gets more populated. More population on the server should lead to more maintenance...
Great! I see that it just went up and I got some people together and some random people joined (~10)... Here are some issues that struck me
The round win and time limit are about 60mins/150wins and it only lets you rtv to change
The autobalance seems to favor blue for some reason, 2 more...
Yeah that sounds like a good plan.
Will you be starting out with stock only maps? or have a custom map included here and there. I know a lot of custom maps gear towards high player count. Plus some popular custom maps attract more people than maps such as badwater and goldrush so a mix would...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.