[Story Progression] 1.1: The Vanished

[trigger]nature check: 23 = [15] + 8[/trigger]
[trigger=by]For: Srekcins Re: #181[/trigger]
 
Alkonost flutter-jumps to avoid the numph’s bite before descending with a powerful blow from his taloned foot

!roll 1d20+4 #attack
!roll 1d6+3 #damage
 
[trigger]attack: 23[/trigger]
[trigger]damage: 9[/trigger]
[trigger=by]For: Alkonost Re: #182[/trigger]
 
*edit: i messed up ignore those rolls. Alkonosts readied action hits

Still Mauras turn
 
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[trigger]attack: 12[/trigger]
[trigger]damage: 9[/trigger]
[trigger=by]For: Statboy Re: #183[/trigger]
 
[trigger]Healing: 3[/trigger]
[trigger=by]For: theLumberJack Re: #184[/trigger]
 
Kiryu is now stable but still unconscious. Eko is up

EDIT* Kiryu you can opt to take the GM roll for healing, you must decide before knowing what the GM roll is. This is one of the house rules.
 
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Still moving... BZ32

... this fight'll be over before I get there...
 
Variel is up, and here is the results of your Knowledge roll. You identify this Ankheg as being very young, you notice his acid sacks have developed and he should able to spit acid (in a line) as a last resort. You know that Ankheg's have tremor-sense and a natural burrow speed, and they have bad will saves. You also remember that Ankhegs this young won't go far from the nest, a typical nest consisting of 1-2 adults and up to 6 children.
 
[trigger]gm roll for heals: 7[/trigger]
[trigger=by]For: Statboy Re: #189[/trigger]
 
Variel moves 30 ft into the flank to attack the creature from the other side.

!roll 1d20+2? #attack

!roll 1d6 #damage
 
[trigger]attack: 16 = [14] + 2[/trigger]
[trigger]damage: 4[/trigger]
[trigger=by]For: Srekcins Re: #190[/trigger]
 
Alkonost, seeing the nymph flanked and close to death, he swings again with deadly force

!roll 1d20+6? #flanked attack
!roll 1d6+3? damage
 
[trigger]flanked attack: 9 = [3] + 6[/trigger]
[trigger]1d6+3? damage: 4[/trigger]
[trigger=by]For: Alkonost Re: #192[/trigger]
 
Even with Variel distracting the Ankheg, Alkonst misses. Kiryu is stable but unconscious The Ankheg being near death moves to BQ 18 to set up Alkonost and Variel for his acid attack. This provokes from both.

!roll 1d20+6 #fattack from Alkonost
!roll 1d6+3? #damage from Alkonost
!roll 1d20+2? #attack from Variel
!roll 1d6 #damage from Variel
 
[trigger]fattack from Alkonost: 7[/trigger]
[trigger]damage from Alkonost: 4 = [1] + 3[/trigger]
[trigger]attack from Variel: 6 = [4] + 2[/trigger]
[trigger]damage from Variel: 2[/trigger]
[trigger=by]For: Statboy Re: #193[/trigger]
 
Both Variel and Alkonost miss their AoO, and get hit by the acid attack. Reflex for 1/2 dmg

!roll 2d4 #acid
!roll 1d20+3 #reflex save for Alkonost
!roll 1d20+5 #reflex save for Variel
 
[trigger]acid: 4[/trigger]
[trigger]reflex save for Alkonost: 5[/trigger]
[trigger]reflex save for Variel: 20[/trigger]
[trigger=by]For: Statboy Re: #194[/trigger]
 
1/2 dmg for Variel, full for Alkonost, back to the top of the turn order. Maura, Eko, Variel, Alkonost, Kiryu, Ankheg
 
[trigger]Healing: 4[/trigger]
[trigger=by]For: theLumberJack Re: #196[/trigger]
 
Move, BT23. Almost there...
 
Variel takes a 5ft step to the creature's side and attempts to finish it off.

!roll 1d20 #attack

!roll 1d6 #damage
 
[trigger]attack: 9[/trigger]
[trigger]damage: 3[/trigger]
[trigger=by]For: Srekcins Re: #198[/trigger]
 
Alkonost steps quickly to (BR, 18), rearing back with an overhead smash

!roll 1d20+4 #attack
!roll 1d6+3 #damage
 

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