Suggestions/A Wishlist

Olmus

Well-Known Member
Disclaimer: IDK how much work any of these changes would be. Don't crucify me, pls. :(

Lower the map timer for CTF & arena from 30m to 20m.

These modes can be fun in smaller doses, but generally overstay their welcome.
Asymmetrical modes need their current timer to allow players to play as both sides, but there's no reason for symmetrical maps to run for quite so long.

Make sudden death rounds melee-only.
Currently, sudden death rounds ALWAYS lead to engineer stacking, and promotes playing extremely passively.
After going through the slog of a stalemate, the last thing you want to do is play out an even more defensive, turtle-y round.
I feel like this would make sudden death way more light and special, while being a bit of a compromise for people who miss DeGroot Keep.

Remove CTF maps from randomizer.
The mode completely breaks down when people can hoard strong/unkillable loadouts for long periods of time.
CTF often devolves into a 30 minute deathmatch where a couple of strong loadouts will eventually snowball into one team being spawn camped relentlessly.

Love u x x
 
Last edited:
Thanks for the suggestions - I'll let the dev team know and see what they say!
 

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