[Indie] The Ship: Full Steam Ahead Kickstarter

CaptSpiffy

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The Ship: Full Steam Ahead will be a steampunk sequel to the popular 1920's-themed computer game, The Ship.

  • Launched: Oct 31, 2012
  • Funding ends: Dec 30, 2012
HELP US CREATE AN AUTHENTIC STEAMPUNK EXPERIENCE
“One is bored… You, lackey, create an alternative reality for The Ship: a Steampunk world – a most audacious sequel wot is crafted from coal and brass, and wot has one in it.”
–– Her most imperious Majesty, Queen Victoria, at GAME & Son, Piccadilly, 2012.
Yes, my friend – by imagined royal appointment, no less – our navvies here at BlazingGriffin will soon be pounding out white-hot ingots of C++ in the vast coding foundries that put the ‘great’ in Great Britain, transforming The Ship – an already awesome game on Mr Babbage’s Steam Emporia – into its very own, steamed up and punky sequel: The Ship: Full Steam Ahead.
This sequel will take you back to the Colonial Era of the British Empire, where men were strapping chaps, women wore six-barrelled guns in their garters, and Victorian England was thriving in an alternate time-line powered by steam.
Did we mention the Steampunk?
Ah, the smell of coal dust; the worrying hack of TB in the lungs; the clank of a mechanical servitor thwacking a villain with a hickory-handled five iron…
In the spirit of the original, 1920’s game, The Ship: Full Steam Ahead will let you dress up in your Steampunk finery, travel on Victoria’s finest shippage, and ‘drub’ the enemies of the Empire, while those self-same scoundrels, attempt to murder you. You’ll get to play in an evocative, Victorian environment, where eating, sleeping, and promenading (as well as unmentionable ablutions) are just as important as murdering your shipmates. After all, one must have some sense of decorum, don’t you think?
Going beyond this ‘hundredweight’ of original gameplay, we’ll be embracing the rather risqué craze of ‘open development’, waving our merry kerchiefs with much hulabaloo, and setting sail for gameplay unknown. We have plenty of ideas for new features, but most importantly, we want to create something new and rather daring with input from YOU -- our most noble players.
In short, now is the time to prime your gas gun and don your mechanical timepiece…
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The Ship is easily one of my favorite games in the last few years. It's a fun, ridiculous, and gruesome multiplayer game where your goal is to murder your target before your hunter murders you, and without being seen. It's very similar to the multiplayer of Assassin's Creed 2/Brotherhood/Revelations/3, where you have a target that you have to kill while you are someone else's target. The only difference is that your score is determined by the rarity of your weapon, rather than the style of your kill. For instance, somewhere on the ship there's a flare gun. usually a kill with this weapon is worth about $8000, while something absurdly common, like a pool cue is only worth $100. Now, the more a weapon is used, the less it's worth, and the value depreciates VERY quickly. So, the first kill with the flare gun might be worth $8000, but the second is only worth about $2000. Using one weapon also makes others more valuable. I haven't quite figured out the whole of the monetary change, but whatever.

There are also some Sim-like elements. Your character will get hungry, lonely, mentally bored, thirsty, dirty, and have to use the toilet. Not doing these things makes your character more obvious to others that you are an actual player, and not just an NPC. THIS IS A VERY BAD THING. The most noticeable is if your character is dirty, they will have a swarm of flies circling them.

Nerdcubed recently posted a video of The Ship gameplay:

There's a group of us on Teamspeak who have The Ship and are almost always willing to play, as long as we're not in League.


The Ship is available here: http://store.steampowered.com/app/2400/ for $19.99.

The Ship: Full Steam Ahead is trying to raise money to be made via Kickstarter, and looks like it'll be pretty amazing. If you pledge £12 or more you get a full version of The Ship: Full Steam Ahead. Kickstarter also automatically does the currency conversion for you, but that's roughly $19 US.
http://www.kickstarter.com/projects/709089895/the-ship-full-steam-ahead?ref=live
They're trying to raise £128,000 by December 30 in order to get this game made.

I really hope that they do manage to raise the money they need, because this game is AMAZING, and a sequel would be great.
 
I pledged. I like the concept of the original game, though I've only played 1 match online and didn't know what I was doing. I've been meaning to get into it. Anyone wanna play?
 

Funding Progress To Date

VaultF4 on Steam


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