Hey everyone! I'm one of the official mappers for Team Fortress 2 Classic. Today I feel as if would be a good day to go over some general guidelines for making deathmatch maps in TF2C, now that people seem to be working on maps for deathmatch. With this guide, your maps would be even more likely...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.