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    Game Mechanics And nerfs

    It took me one game of DM to pick up bunnyhopping and I've never done it before. It's really not hard to learn and removing it would lower the skill ceiling, which is never a good idea. I think a speed cap would be a bit excessive, but making it harder to build momentum as the heavier classes...
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    Arms Race 2, The ones I like

    Yeah, if you're going to do all the work for a new weapon it should have a distinct gameplay purpose. I also agree that keeping the artstyle intact is important, so I tried to think of models that fit the time period while allowing for some more interesting mechanics (sideways recoil was...
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    Arms Race 2, The ones I like

    Just thinking deathmatch here. Warfare Enforcer - longer range/less spread, slower ROF The Whiplash - semi-auto, fast ROF, melee alt-fire Big Mac - INSANE ROF, INSANE recoil (can TF2 do muzzle climb?) The Portable Ordnance - maybe have the recoil push you back like the HL tau cannon...

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