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  1. Kiryu

    [Out Of Character] All out of character thread

    The rules of the game keep shifting, and I am not comfortable with this. I've decided to drop the game. I witsh you guys the best with your adventure.
  2. Kiryu

    [Encounter] 1.2 Combat thread

    Kiryu attacks the injured creature !roll 1d20+4? #Spear !roll 1d6+3 #Dmg
  3. Kiryu

    [Encounter] 1.2 Combat thread

    Kiryu will swim north(double move) !roll 1d20+7? #Swim check
  4. Kiryu

    [Encounter] 1.2 Combat thread

    I’ve moved more to the right.(2 more squares).
  5. Kiryu

    [Encounter] 1.2 Combat thread

    !roll 1d20+7? #Swim check
  6. Kiryu

    [Encounter] 1.2 Combat thread

    Kiryu will double move towards the enemy(2 squares right)
  7. Kiryu

    [Story Progression] 1.2 Settlement Amid The Strange

    Kiryu realizes that diplomacy will not likely be successful. He will continue sneaking/swimming into the east case and look around. !roll 1d20+8 #perception
  8. Kiryu

    [Story Progression] 1.2 Settlement Amid The Strange

    Kiryu will swim forward and take a look around. !roll 1d20+11 #stealth !roll 1d20+7 #swim !roll 1d20+8 #perception
  9. Kiryu

    [Story Progression] 1.2 Settlement Amid The Strange

    Kiryu whispers: Lets move forward and keep an eye out for them. We can have someone stand back with a light so they don't know exactly where we are. They may assume we can't see in the dark.
  10. Kiryu

    [Story Progression] 1.2 Settlement Amid The Strange

    Kiryu will move to the left, and in Aquan say: We know you are there. We can either keep trying to fight or find a better way. We would rather find a way to coexist. !roll 1d20+6 #Diplomacy
  11. Kiryu

    [Story Progression] 1.2 Settlement Amid The Strange

    Kiryu will sneak back and whisper to the others. Hey guys, there are 3 more around the corner.
  12. Kiryu

    [Story Progression] 1.2 Settlement Amid The Strange

    Kiryu will swim forward and try to hide in the water. He will move forward and look around for anyone else hiding like the first two. !roll 1d20+11 #stealth !roll 1d20+7 #swim !roll 1d20+8 #perception
  13. Kiryu

    [Encounter] 1.2 Combat thread

    Kiryu moves forward 5 feet and readies his spear. He attacks the creature to the left. !roll 1d20+7? #Swim check !roll 1d20+6? #Spear !roll 1d6+3? #Dmg
  14. Kiryu

    [Story Progression] 1.2 Settlement Amid The Strange

    Kiryu will slowly make his way into the cave and look around. He is looking for any signs that someone has been in here recently. !roll 1d20+8 #Perception
  15. Kiryu

    [Story Progression] 1.2 Settlement Amid The Strange

    Kiryu will move at 1/4 speed for now.
  16. Kiryu

    [Story Progression] 1.2 Settlement Amid The Strange

    Kiryu will be leaving some of his equipment behind in his sleeping quarters on the ship. I've marked what I left behind on my character sheet.(The items highlighted in green on my sheet are what is being taken for this trip).
  17. Kiryu

    [Story Progression] 1.2 Settlement Amid The Strange

    Yeah, dealing with them now might leave us in a better position overall.
  18. Kiryu

    [Encounter] 1.2 Combat thread

    Stabbing at the fish with a spear. !roll 1d20+7? #Swim check !roll 1d20+6? #Spear !roll 1d6+3? #Dmg
  19. Kiryu

    [Encounter] 1.2 Combat thread

    Stabbing at the fish with a spear. !roll 1d20+7? #Swim check !roll 1d20+6? #Spear !roll 1d6+3? #Dmg
  20. Kiryu

    [Encounter] 1.2 Combat thread

    Stabbing at the fish with a spear. !roll 1d20+7? #Swim check !roll 1d20+4? #Spear !roll 1d6+3? #Dmg

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