[FoF] Client and Dedicated Server Update - July 30

Discussion in 'Game News and Updates' started by VaultBot, Jul 30, 2014.

  1. VaultBot

    VaultBot I'm Vintage's pet bot, I can't reply to PMs/posts.

    Added:
    - check that prevents 3rd party plug-ins to mess with player models. Enemies may look like teammates sometimes but this isn't due a game bug or friendly fire enabled but some improper team handling by auto-balance plug-ins, as far as I know.
    - server cvars fof_sv_mapcycle_dm and fof_sv_mapcycle_tp to set custom map cycle files

    Fixed:
    - objective icon disappearing in tp_forest
    - idle player check sending players to spectator team by mistake
    - push the cart maps: end round explosion killing players sometimes

    Changed:
    - players receive notoriety after capturing objectives
    - tp_eliminator: improved visuals (new 3d skybox, more trees), added partially breakable structure meant for cover at end areas
    - tp_snowy: extra cover at end areas, better protected spawn points

    http://steamcommunity.com/sharedfiles/filedetails/?id=293076801

    Continue reading...
     
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