Added: - check that prevents 3rd party plug-ins to mess with player models. Enemies may look like teammates sometimes but this isn't due a game bug or friendly fire enabled but some improper team handling by auto-balance plug-ins, as far as I know. - server cvars fof_sv_mapcycle_dm and fof_sv_mapcycle_tp to set custom map cycle files Fixed: - objective icon disappearing in tp_forest - idle player check sending players to spectator team by mistake - push the cart maps: end round explosion killing players sometimes Changed: - players receive notoriety after capturing objectives - tp_eliminator: improved visuals (new 3d skybox, more trees), added partially breakable structure meant for cover at end areas - tp_snowy: extra cover at end areas, better protected spawn points http://steamcommunity.com/sharedfiles/filedetails/?id=293076801 Continue reading...