[MOBA] [lol] End Of Season 2 Patch Notes

Discussion in 'Archives' started by Brother Ariman, Nov 12, 2012.

  1. Brother Ariman

    Brother Ariman Grand Moderator of Noxus

    Season 2 has officially ended!
    • Eligible summoners will receive loading screen borders, profile banner trims, forum badges, and the Victorious Janna skin immediately
    • Summoner Icons will be distributed over the next week
    • Elo ratings have been compressed towards 1200 and system confidence in ratings has been reset.
    • Placement matches must be completed before Elo will be visible again.
    • Ranked stats have been cleared and archived under the "Season 2" option in the dropdown.

    • Pyroclasm can no longer bounce more than 5 times.

    • Neurotoxin Ability Power ratio increased to 3% per 100 Ability Power from 2%
    • Venomous Bite Ability Power ratio increased to 3% per 100 Ability Power from 2%
    • Cocoon
      • Missile speed increased to 1450 from 1300
      • Now reveals the target if it hits
    • Spider Form bonus magic damage per attack Ability Power ratio increased to 0.3 from 0.2

    • Nether Blade
      • Ability Power ratio increased to 0.3 from 0.15
      • Bonus damage no longer hits inhibitors or the Nexus

    • Bouncing Blade initial damage reduced at later ranks to 60/90/120/150/180 from 60/95/130/165/200
    • Sinister Steel damage reduced at later ranks to 40/75/110/145/180 from 40/80/120/160/200

    • Distortion Mana Cost reduced at later ranks to 80/85/90/95/100 from 80/90/100/110/120

    • Final Spark visual effects no longer appear at the wrong angle if aimed beyond the edge of the map

    • Slice and Dice no longer reduces Dragon's Armor

    • Infuse tooltip now states the correct Ability Power ratio at 0.6

    Twisted Fate
    • Pick a Card tooltip now describes the correct behavior in regards to Blue card's Mana restoration

    • Deadly Venom now has a new particle for maximum stacks
    • Ambush tooltip now describes the correct behavior in regards to delay before entering invisibility

    • Equilibrium Mana Regeneration increased to 1% from 0.75% per 1% Mana missing

    • Majestic Roar now fears minions and monsters for 3 seconds instead of 2

    Xin Zhao
    • Crescent Sweep now properly procs Spell Vamp and other effects (e.g. Rylai's slow)

    • Omen of War now works properly with Life Steal

    • Short Fuse now deals 150% damage to structures

    • Time Bomb now breaks Recall immediately when cast on an enemy champion.

    • Blackfire Torch
      • New Recipe: Kage's Lucky Pick + Haunting Guise
      • Total Gold Cost: 2950 (combine cost: 700)
      • +70 Ability Power
      • +250 Health
      • Unique Passive: +15% Cooldown Reduction
      • Unique Passive: +20 Magic Penetration
      • Unique Passive: Your spells burn for an additional 5% of the target champion's maximum Health in magic damage over 3 seconds. Each second burned consumes a charge. One charge is generated each second.
      • Now available on Twisted Treeline and Crystal Scar.
    • Hextech Sweeper
      • New Recipe: Amplifying Tome + Amplifying Tome + Kindlegem
      • Total Gold Cost: 1920 (combine cost: 200)
      • +50 Ability Power
      • +300 Health
      • Unique Passive: +10% Cooldown Reduction
      • Unique Passive: +10% Movement Speed
      • Unique Active: A stealth-detecting mist grants vision in the target area for 10 seconds (1 minute cooldown).
    • Lord Van Damm's Pillager
      • Reduced health by 50
      • Reduced armor penetration by 5
    • Wooglet's Witchcap
      • New Recipe: Needlessly Large Rod + Chain Mail
      • Total Gold Cost: 3500 (combine cost: 1200)
      • +100 Ability Power
      • +50 Armor
      • Unique Passive: Increases Ability Power by 25%
      • Unique Active: Places your champion into Stasis for 2.5 seconds, rendering you invulnerable and untargetable but unable to take any action (90 second cooldown)
      • Now available on Twisted Treeline and Crystal Scar
    • Removed Zhonya's Hourglass from Twisted Treeline and Crystal Scar
    • Removed Rabadon's Deathcap from Crystal Scar

    • Ignite is now only castable on enemy champions
    • Champion passives will now have their cooldowns represented on their passive icon

    Co-op vs. AI
    • Twisted Treeline bots should now favor defending their base over taking altars.
    • Twisted Treeline bots no longer get stuck at the summoning platform when an inhibitor is under attack.
    • Custom game Summoner's Rift bots now use the same push logic as beginner Co-op vs. AI bots, which should address several issues of bots getting stuck on the map
    • Added a pathing workaround to prevent Summoner's Rift bots from getting trapped in certain areas of the map (e.g. Baron pit)
    • Battle Training bots should no longer get stuck during the tutorial

    Twisted Treeline
    • Reduced Vilemaw's starting damage, increased his starting health, and reduced his health scaling
    • Slightly tweaked walkable space in several areas to allow Flashing over walls
    • Brush beside altars removed
    • Altars now unlock at 3:00 minutes instead of 2:00
    • Altars now grant a 3 gold bonus per kill, down from 4
    • Minion base gold rewards increased by 1 to compensate
    • Jungle monster gold and health values rebalanced
    • Removed Thornmail from the purchasable item list

    Crystal Scar
    • Reduced passive mana regeneration
    • Increased mana gained from Health Relics
    • Changed windmill rotation speed so gears no longer clip
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