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[League of Legends] [LoL] Zac in-game, voice work, and ability details.

Discussion in 'Archives' started by Brother Ariman, Mar 16, 2013.

  1. Brother Ariman

    Brother Ariman Grand Moderator of Noxus



    [​IMG]( Passive ) Cell Division - Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore 4% of his maximum health.

    Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine.
    If any bloblets remains after 6 seconds, he will revive with 10-50% health depending on the health of the surviving bloblets. Each bloblet has 10% of Zac's maximum health, and 50% of his Armor and Magic Resistance. This ability has a 5 minute cooldown.

    [​IMG]( Q ) Stretching Strike - Smacks enemies, dealing 70/110/150/190/230 (+0.5) Magic Damage and slowing them for 20%/25/30/35/40 for 2 seconds.
    Cost: 6% of current health || Cooldown: 9/8.5/8/7.5/7
    [​IMG]( W ) Unstable Matter - Zac's body erupts, dealing 40/60/80/100/120 Magic Damage +4/4.5/5/5.5/6 (+.02 AP)% of the enemy's maximum Health as Magic Damage to all nearby enemies (Max: 200 damage against minions and monsters).
    Cost: 4% of current health || Cooldown: 4/4/4/4/4 seconds
    [​IMG]( E ) Elastic Slingshot - Charges up and launches toward a target area, knocking up enemies.
    Zac faces the cursor and charges up over 1 second. Reactivated the ability again launches him towards his target, dealing 80/130/180/230/280 (+0.7 AP) Magic Damage to all enemies hit and knocking them back for 0.5 seconds. Can be cancelled while moving.
    Cost: 12% of current helath || Cooldown: 24/21/18/15/12 seconds

    [​IMG]( R ) Let’s Bounce - Zac bounces 4 times, knocking up and slowing enemies.
    Each bounce deals 160/240/320 (+0.25 AP) Magic Damage to nearby enemies, knocks them up for 1 second, and slows them by 20% for 1 second. Enemies hit more than once take half damage and are not knocked up or slowed. Zac gains an accelerating movement speed buff (20-50%) while active.

    Zac can right-click to move while in the air.
    Cost: No cost || Cooldown: 130/115/100 seconds
     
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