Discussion in 'Carrion Crown' started by English, Jan 24, 2016.
!roll 1d20 + 3 #Parenthetical (test roll)
Parenthetical (test roll): 4
For: theLumberJack Re: #39
!roll 1d20+9 #perform oratory (not that kind hex, get your mind out of the gutter)
perform oratory (not that kind hex, get your mind out of the gutter): 24
For: Hexalan Re: #40
Testing if wrong color is causing the roll trouble
For: Statboy Re: #41
!roll 1d20 #plaintext
!roll 1d12 #bold
Unknown or undefined trigger: !roll1d8 #defaultcolor
For: Hexalan Re: #42
Damn it, I meant to say Amberly not Kendra, have Amberly hold the key, I'll edit my post
It is all good.
When a GM controlled NPC says "don't you want to do something" it either ends very good or very badly...
Or is it absolutely nothing at all... You will never know
Spoiler: You Know You Want to Look
Can Tyrion and Amberly get a + to searching the library for a particular subject, since we've already taken 20 on it once and looked at all the book titles?
Unfortunately, the Professor's personal library does not seem to have any books on the history of Ravengro and Harrowstone. You do recall seeing several books that mentioned Whispering Way in the titles or descriptions. You don't exactly remember where those books were specifically located but you know that they exist in his personal library.
If you use the Lorrimor residence to research the Whispering Way, you get a +2 to all knowledge checks for that one subject.
If you have two or fewer PCs researching at the Lorrimor residence, you will be allowed one check per day of research. If you have more than 2 PCs researching at the Lorrimor residence you will be allowed 2 checks per day of research.
There might be other places to conduct research in town, but you do not know.
[OOC] Depending on the size of the place you are using to help your research it will take more or fewer people to get research checks per day. I will let you know what those are when you try and use those places.
So there are a number of research topics to be discovered. You will each be allowed to attempt to research one topic per day. That research is broken up into 3 categories:
Harrowstone (Local and History)
The Whispering Way (Religion and Arcana)
The Prisoners at Harrowstone (Local and History)
The one check that you are allowed to make per day represents time spent scouring books, talking to people, finding odd references in seemingly unrelated books, etc... If you band together and have multiple people research one topic, you may get fewer total checks per day, but you will be able to use the skill modifier of the same person more than once per day. E.G. Tyrion and Gunther and Amberly research the Harrowstone, they as a group will only be allowed 2 checks, but they will be able to use Tyrion's +7 modifier twice in one day. Plus you will be able to use aid another with these checks when you are researching a topic together (assuming you beat the DC 10 check to aid another).
I'm all for investigating the murder of prof Lorrimor. How do we want to do this, pronounce the Whispering Way as guilty until proved innocent and proceed guns first? Spend time researching or run head first into Harrowstone Prison? Harrowstone prison is haunted, which means we need channel positive energy somehow, does anybody know how we are going to get that? The RAW on haunts is a bit BS, there isn't actually a knowledge check to figure out the haunt works, and the "clues" the haunt leaves are far too general to figure out some of the very specific steps that need to be taken to remove the haunt. Which leaves us with only channel positive energy to deal with haunts, and none of us are clerics.
You guys don't even have Disrupt Undead...
Actually I have Disrupt Undead as an Orison.
Tyrion has now found religion, he worships Cayden Cailean. Don't worry he hasn't become pious, but once he found out about the god of alcohol he decided to hedge his bets. Also if the DM approves it gives him a weaker version of knock as a 1st level spell that he can take next time he levels up.
Knock can be prepared as a 1st-level spell [only to open welds, shackles, or chains used to imprison or hobble someone]
Separate names with a comma.