[SMITE] Smite - New Kali + Fenrir Holiday Skin

Geoff

Sir "Let's Play"
New Kali. Plus Holiday Skins.


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God Re-make: Kali, The Goddess of Destruction


  • Marked for Death (PASSIVE)
  • A random enemy god is selected as Kali's Death Mark. Kali gains a physical penetration bonus against that god, and if she lands the killing blow, she heals for 80% of her maximum health and receives a +25% gold bonus. A new Death Mark is selected any time her current target dies, or if Kali dies, it is set to whoever last hit her.
  • Nimble Strike
  • Kali leaps forward, damaging enemies in the target area for 70/120/170/220/270 +80% of her physical power, and healing herself for 20% of the missing health from the most damaged target she hit. Cost - 70. Cooldown - 12s.
  • Lash
  • Kali throws 3 blades that converge upon the target location. Each blade deals 30/40/50/60/70 damage +20% of her physical power. A hit will apply a 3s bleed effect of 5/10/15/20/25 +5% of her physical power every 0.5s. This bleed does not stack. Kali gains 5/10/15/20/25 basic attack lifesteal against targets affected by this bleed. Cost - 60/65/70/75/80. Cooldown - 15/14/13/12/11s.
  • Incense
  • Kali hurls her incense at her feet, exploding it. Enemies hit are stunned, while Kali gains a 10/20/30/40/50 physical power bonus for 3/3.5/4/4.5/5s. Cost - 70. Cooldown - 18s.
  • Destruction
  • Kali becomes an unstoppable force of destruction, creating a damage aura around her of 20/25/30/35/40 +5% of her physical power every 0.5s. During this time, she can be reduced to 1 health, but cannot die. She is immune to knockup, slow effects and protected from root, but still vulnerable to stuns. Cost - 60/70/80/90/100. Cooldown - 90s.


New Skins:


  • Wreck the Halls Fenrir.
  • Holiday exclusive. Available to purchase only until January 8.
  • The Kali Demon Slayer skin has been reworked.
  • Golden Odin
  • The Jingle Hel and Bacchus Father Chrismash skins have been re-released and will be available to purchase only until January 8.


General


  • The Play Screen has undergone a significant UI overhaul. This includes significant changes to how parties are formed. NOTE: These changes represent only the first phase of modifications to the PLAY screen. Further changes are expected in future releases. User feedback is appreciated.
  • The Friends list has undergone some improvements and bug fixes:
  • A “Recently Played” area has been added to the friends list. This shows people that you recently played with, making it easier to add them as a friend, etc.
  • Fixed a bug in which the friends list UI would reset if a friend came online while you were browsing your friend list.
  • Several other minor usability improvements.
  • A bug has been fixed in the profanity filter.


Spectator:


  • Fixed a crash condition on return to lobby.


Items:


  • Polynomicon
  • Increased the cooldown for how often the bonus damage on-hit proc can occur from 2s to 4s
  • Hydra’s Lament
  • Increased the cooldown for how often the bonus damage on-hit proc can occur from 2s to 4s
  • *Note: This change is a result of the Polynomicon change. We are currently evaluating potential future changes to make this item more desirable.

Gods:


  • Ah Muzen Cab
  • Bees!
  • Base damage per tick increased from 5 to 8
  • Hive
  • Increased the maximum number of hives out from 4 to 6
  • Ao Kuang
  • Squall
  • Time before projectile fires reduced from 0.5s to 0.4s.
  • Time after projectile fires, before another ability can be used, reduced from 0.5s to 0.1s.
  • Slither
  • Time after activation, before another ability can fire, reduced from 0.25s to 0.1s.
  • Tornadoes
  • Time after the tornadoes appear, before another ability can fire, reduced from 0.5s to 0s.
  • Tornado lifetime reduced from 5s to 4s
  • Bakasura
  • General
  • Base Attack Speed gained per level reduced from 2% to 1.6%
  • Chang’e
  • Crescent Moon Dance
  • Now grants magical protection in addition to physical protection
  • Protections granted to allies increased from 10/15/20/25/30 to 20/25/30/35/40
  • Moonflower Dance
  • Healing reduced from 50/75/100/125/150 to 40/60/80/100/120
  • Waxing Moon
  • The projectile’s width has been reduced by 25% to match that of the targeter.
  • Fenrir
  • Brutalize
  • Fixed an issue where this ability would deduct mana cost and cooldown but not properly attack Vulcan’s turrets
  • Mercury
  • Maximum Velocity
  • Mercury is no longer immune to slows while this ability is active
  • Attack speed bonus reduced from 30/40/50/60/70% to 20/30/40/50/60%
  • Nu Wa
  • General
  • Adjusted her proportions slightly on the default character card
  • Fixed a bug in which Nu Wa’s snake form would not display correctly.
  • Base Attack Speed gained per level increased from 0.95% to 1.7%.
  • Fog
  • Fixed an issue where Fog wouldn’t apply on-hit ability effects like Gem of Isolation and magical lifesteal
  • Ultimate
  • Limited the number of hits per second (sorry, shake and bake fans). The fastest rate new damage can occur with consecutive rapid touches is now 0.5s.
  • Sun Wukong
  • The Magic Cudgel
  • Mana cost now scales with level. Now costs 50/60/70/80/90 instead of 50 flat for all ranks.
  • Master’s Will
  • Reduced knock up strength slightly. Approx 1.25 > .75 seconds of knock up.
 

Funding Progress To Date

VaultF4 on Steam


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