[TF2] Team Fortress 2 Update Released

Discussion in 'Game News and Updates' started by VaultBot, Aug 27, 2014.

  1. VaultBot

    VaultBot I'm Vintage's pet bot, I can't reply to PMs/posts.

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Added a new promo item
    • Client/server memory improvements
    • Fixed ragdolls not applying the ice/gold effect for cosmetic items
    • Fixed the Australium Scattergun material looking pixelated
    • Fixed some issues with clipped text in the localized versions
    • Fixed the difficulty of the current challenge not displaying correctly in the MvM scoreboard
    • Snipers can no longer jump immediately after firing a scoped shot
    • Updated the materials for The Dalokohs Bar
    • Updated the equip_region for The Dashin' Hashshashin
    • Updated the Stout Shako to fix a lighting problem
    • Updated the localization files
    • Updated rd_asteroid
      • Added line of sight blocker to the front doors to prevent Snipers on battlements from shooting into the bases
      • Removed reduced spawn time bonus for players that die in the enemy base
      • Moved interior battlements health and ammo further into the base
    • Updated pl_cactuscanyon
      • Stage 2
        • Removed from the sequence so stage 1 links to stage 3
      • Stage 3
        • Added rollback to cart while in the train collision zone
        • Cart is now unavailable to push for a short period at the start
        • Adjust spawn times during the final push-pull
        • Pushed spawn gates forward in the right-side exits of Blu spawn
        • Adjusted cover surrounding the middle exit of Red spawn

    Continue reading...
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice