[TF2] Team Fortress 2 Update Released

Discussion in 'Game News and Updates' started by VaultBot, Apr 25, 2016.

  1. VaultBot

    VaultBot I'm Vintage's pet bot, I can't reply to PMs/posts.

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Updated content and features for the TF2 Competitive Mode beta
      • For more information on how you can participate in testing, please visit https://steamcommunity.com/groups/tfcompetitive
      • Added a ten second countdown to the beginning of each round after the first
      • Added cp_gorge to the map rotation to test attack/defense format (using stopwatch mode)
    • Fixed a potential security issue (thanks to Justin G., aka sigsegv, for this report)
    • Fixed ragdolls not drawing the head properly when a Spy feigns death
    • Fixed the Festive Backburner missing the pilot light
    • Fixed The Classic leaving laser particles in the world
    • Fixed a problem with the Mann Co. Catalog images being drawn off-screen
    • Updated models/materials for The Hot Dogger, Brim-Full Of Bullets, The One-Man Army, Your Worst Nightmare, The Patriot Peak, The Diplomat, The Bruiser's Bandanna, The Eliminators Safeguard, and Storm Stompers
    • Added tournament medals for AsiaFortress Cup Season 9, ozfortress Season 15, and ozfortress Summer Cup 2016, ETF2L 6v6 Season 22 and Season 23, and ETF2L Highlander Season 9 and Season 10
    • Added the class viewmodel animation files to the list of files allowed on servers using sv_pure 1
    • Updated the equip_region settings for The Tools of the Trade and Captain Space Mann
    • Updated the localization files
    • Added a new Quickplay category for Alternative game modes
      • Moved Territorial Control, Special Delivery, and Player Destruction maps to this new category

    Continue reading...
     
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