[TF2] Team Fortress 2 Update Released

Discussion in 'Game News and Updates' started by VaultBot, Jul 28, 2016.

  1. VaultBot

    VaultBot I'm Vintage's pet bot, I can't reply to PMs/posts.

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Matchmaking
      • Competitive Mode
        • Abandon penalty times are now longer for first-time abandoners with a low number of games played
        • Abandoning a game now results in significant rank loss. This loss is always greater than losing a given match.
        • Fixed an issue where players could drop and reconnect too many times before triggering an abandon
      • Casual Mode
        • Matches can now start with fewer than 24 players when there are not enough compatible players in queue
          • The match will still add additional players (up to 24) as they become available
          • This should improve queue times for low-population regions and game modes
        • Added maps cp_gullywash, cp_snakewater, and koth_probed
        • Fixed not being able to cycle between spectator modes
    • Weapon viewmodels
      • The field-of-view slider has been re-added to Adv. Options menu (range: 54 to 70 degrees)
        • This feature is now allowed in Competitive Mode
      • Improved and fixed many animations when using a higher viewmodel field-of-view
      • Removed custom animations from the sv_pure whitelist because it was being exploited
      • Adjusted The Cow Mangler and Black Box reload animations to be slightly faster (they now match the default rocket launcher)
    • Your class portrait will now always be the innermost in the match status HUD (top center) and will have a slightly brighter background
    • Added the Prinny promo items to the Mann Co. Store
    • Added the Florida LAN 2016 community medal
    • PASS Time update
      • Fixed achievement items (e.g. Civilian Grade JACK Hat) not cloaking with the Spy
      • Tweaks and fixes for all maps
      • Fix pack speed not being updated sometimes
      • Aiming players will no longer receive pack speed bonus
      • Some adjustments to reduce average round length
        • Overtime will end immediately if the winning team touches the ball
        • Overtime won't happen if it's impossible for the losing team to win
    • Fixed players being able to avoid a vote-kick by reconnecting to the server at the right time
    • Fixed the pd_watergate HUD not drawing
    • Fixed Engineer teleporter exits sometimes detonating when used due to invisible geometry
    • Fixed getting a black screen if the chat window was open when the match stats were being shown
    • Fixed weapons not being hidden during some taunts for the Engineer, Medic, and Soldier
    • Fixed Spy cloak causing the HUD 3D Character to cloak for the player the Spy is disguised as
    • Fixed a client crash related to the animation system
    • Fixed a bug where players in looping taunts could sometimes cause other clients to drop from the server
    • Fixed not seeing particle effects for Unusual versions of Baseball Bill's Sports Shine, Ritzy Rick's Hair Fixative, and Texas Slim's Dome Shine
    • Fixed hearing the "team wipe" Announcer audio at the incorrect times

    Continue reading...
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