TF2 Blog: Team Fortress 2 Update Released

VaultBot

I'm Vintage's pet bot, I can't reply to PMs/posts.
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Weapon Updates
  • The Shortstop
    • Reduced extra knockback penalty from 80% to 40%
  • The Short Circuit
    • Added Penalty - No longer gain metal from dispensers when active
  • The Cleaner's Carbine
    • Changed OnKill effect from gain crits for 3 seconds to gain mini-crits for 8 seconds
  • Natascha
    • Added Positive Attribute +50% extra ammo
  • The Reserve Shooter
    • Increased clip size from 3 to 4
    • Time to mini-crit airborne targets changed from 3 to 5
  • The Beggar's Bazooka
    • Changed penalty No primary ammo from dispensers to no primary ammo from dispensers when active
  • The Quick Fix
    • Fixed the Medic not gaining the proper speed boost when a Demoman uses the Chargin' Targe or Splendid Screen
  • Weapon Fixes
    • Fixed deflected projectiles not affecting Strange and Killstreak counts
    • Fixed the Mini-Sentry range-sphere not accurately displaying the range for the sentry when it is being placed
    • Fixed the Spy's revolver using the incorrect reload sound
    • Fixed third-person Medi Gun beams appearing jittery
    • Fixed the Heavy not playing his response rules lines after eating a Sandvich, Buffalo Steak Sandvich, etc.
    • Fixed The Half-Zatoichi using the wrong animations for the Loadout screen and the HUD 3D Character
  • Community Updates
    • Added the Strongbox Key to the Mann Co. Store
    • Added 43 community-contributed items to the Strongbox Crate
    • Added the Tumblr Vs Reddit Participation Medal
  • Mann vs. Machine
    • Added Killstreak Fabricators for the following weapons to the Two Cities Tour reward list:
      • The Lugermorph, The Big Kill, The Iron Curtain, The Frying Pan, The Black Rose, The AWPer Hand, Chargin' Targe, Splendid Screen, and The Mantreads
    • Fixed an exploit that allowed players to purchase/sell the Canteen Specialist upgrade to get more money than they originally spent
    • Fixed an exploit where players could stand on a robot's head to block their movement for an easy kill
    • Fixed players not being able to earn the Frags to Riches achievement if there is money in the world when the mission is completed
    • Fixed a bug that caused players to not receive an Upgrade Refund Credit when they should have
    • Fixed the UI not updating properly if an Upgrade Refund Credit is earned after the wave has ended
  • Quickplay
    • Added advanced options page, which allows you to search for a few commonly-requested non-vanilla options: 32-player servers, nocrits, and instant/modified respawn times
    • Added "Show Servers" button to quickplay. This will run the normal quickplay search, but instead of joining the "best" server, it will present a list of about 20 servers and let you pick.
  • Other Changes
    • Improved loading of item information panels to prevent hitches when cycling through backpack pages
      • Use the convar tf_time_loading_item_panels to control how much time is spent per frame loading item panel data.
    • Fixed Australium items not using the correct images in the Steam Community Market
    • Added missing payload audio for the Medic, Soldier, Demoman, and Spy
    • Added the server command "sv_setsteamaccount" for logging in with a persistent game server account using a login token. Login tokens may be acquired via the IGameServersService/CreateAccount web API. Using a login token is not required to run a game server, but allows Steam users to continue to access your game server from their favorites list if your game server changes IP in the future.
    • Added the game server's SteamID to the output of the status command
    • Fixed the Killstreak counts not being accurately portrayed in the scoreboard
    • Fixed seeing the incorrect LOD settings for models when they are being previewed during submission to the Steam Workshop
    • Fixed a UV/skinning problem on the level 1 sentry
    • Fixed a problem where "activate virtual reality" doesn't work if you have 2 monitors + headset
    • Fixed a client crash caused by trying to load an invalid URL
    • Fixed achievements getting stuck in a completed state and not being awarded to the player
    • Fixed not hearing hit sounds after a level change when using tf_dingalingaling_repeat_delay
    • Fixed the "equipped" label being displayed on incorrect backpack panels when equipping items
    • Fixed the upper-left backpack panel always being highlighted when equipping items
    • Fixed player names being clipped by item images in the Freeze Cam and Inspect panels
    • Updated the equip_region for The Extra Layer
    • Updated the Blue team material for the Ambassador to be less red
    • Updated ctf_2fort
      • Fixed a rendering bug on a silo prop in the skybox area for the Blue base

Continue reading...
 

Funding Progress To Date

VaultF4 on Steam


48180 Members
(7207 Online 438 In-Game)
Join the group
Back
Top Bottom