Zanros's second attack finishes off the Cultist, just like the first one that fell, his body explodes in white fire. A firey snake comes out to hit Zanros (DC 15 reflex for half dmg) Zanros, Isal, Memsie, and Idessa all need Fort Saves (DC 15) to not be blinded by the flash. That means we now need 2 fort saves and 1 relfex from Idessa. Remember you lose quite a lot of AC among other penalties if you're blinded so be sure to check out the page I linked for all the penalties. The next cultist swings with his Falchion at Idessa Mavruk is up !roll 1d6 #Fire snake dmg on Zanros !roll 1d20+11 #Cultist attack on Idessa !roll 2d4+8 #Cultist dmg on Idessa
Fire snake dmg on Zanros: 6 Cultist attack on Idessa: 22 Cultist dmg on Idessa: 15 For: Statboy Re: #175
The Sphinx now free from the net comes flying back in, he is 25ft in the air The cultist by the boar takes a swing at the boar Aech is up, then Idessa, Memsie, and Isal !roll 1d20+11 #Cultist vs Boar !roll 2d4+8 #Dmg on boar
His flying big bird back, Aech takes a shot at the enormous monstrosity, with a real bolt this time. !roll 1d20+9 #Hit !roll 3d8 #Dam Idessa lays hands on herself. !roll 4d6+8
Idessa full attacks again, this time beginning with the wounded cultist, and moving to the one to her right when that one is dead. !roll 1d20+11 #Hit, PA 1 !roll 1d10+11 #Dam 1 !roll 1d20+6 #Hit 2 !roll 1d10+11 #Dam 2 !roll 1d20+6 #Bite, Hit 3 !roll 1d4+10 #Dam 3