Fixed: - wrong penalty (ungraceful death) applied to dynamite thrower when the explosion is triggered by an enemy - crouch pose not updated properly - player personal stats as best killstreak or surviving time not getting saved unless player dies. Now they are always saved when match ends Changed: - Volcanic pistol: tweaked reload animation Balanced: - Going to fanning position takes more time, and gun spread is much wider when transition begins. Final spread is pretty much the same as it was before. - Schofield: -10% damage from close distance. This change means that 2 non lethal shots (arms) won't kill a player having full health. Continue reading...