[TF2] Team Fortress 2 Update Released

Discussion in 'Game News and Updates' started by VaultBot, Aug 27, 2015.

  1. VaultBot

    VaultBot I'm Vintage's pet bot, I can't reply to PMs/posts.

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Added Collection Trade-Ups!
      • Check out the blog post for more information
    • Added Map Stamps and Strange Filters for the featured maps in the Gun Mettle Campaign
    • Added the Gun Mettle Cosmetic Case which contains new community cosmetic items
      • Gun Mettle Cosmetic Case can only be found by players with a campaign coin
      • Cosmetics in a collection can be listed on the Steam Community Market
    • All Strange items now have a visible icon in backpack panels
    • Added an option button to display paints and/or styles options for items in the Mann Co. Store preview page and the Steam Workshop item import tool
    • Added the OWL 14 tournament medals
    • Added a Steam Community Profile option to the player right-click context menu in the scoreboard
    • Fixed a buffer overflow exploit (thanks to Didrole for this report)
    • Fixed a Mann vs. Machine exploit related to purchasing upgrades while not at an upgrade station
    • Fixed a Mann vs. Machine exploit related to the Medigun shield
    • Fixed the Gun Mettle Coin not displaying its proper level in the Steam Community view
    • Fixed the Enforcer getting a damage bonus as the Spy was disguising and not fully disguised
    • Fixed the cvarlist command truncating some cvar/command descriptions
    • Fixed hitting 'Enter' while in the backpack menu triggering buttons in the main menu
    • Fixed invalid map names in nextlevel convar or the map cycle causing the server to fail to change level after displaying the score panel
    • Fixed the Engineer losing revenge crits and picked-up weapons after using The Eureka Effect to teleport back to base
    • The Dalokohs Bar can now accept Ally Healing Done strange parts
    • Updated several HUD elements to include the name of the weapon's owner when a player is carrying a weapon they picked-up
    • Updated the materials for the Stickybomb Launcher
    • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
    • Updated the localization files
    • PASS Time update
      • Fixed scoring in your own goal if you change teams while the jack is in flight
      • Fixed disguised and cloaked enemy Spies having a shield drawn for them in the HUD
      • Fixed players sometimes not being able to throw the jack
      • Fixed another case where players could teleport the jack with The Eureka Effect
      • Fixed The Dead Ringer making it impossible to throw the jack or deactivate the Dead Ringer
      • All global special abilities that are activated with alt-fire are now available while carrying the jack, unless you're actively aiming the jack
      • Unlocked console variables for community servers to experiment with without requiring sv_cheats
      • Fixed Scouts being able to pick up the jack while drinking
      • Fixed disguised Spies being able to carry the jack in some situations
      • Made weapon switch faster after throwing the jack
      • Fixed not getting a speed boost if you score and then get the jack after it respawns
      • Fixed a crash if mp_tournament was enabled and someone scored during pre-game
      • Improved the way blocking works
      • Fixed being able to cancel enemy taunts by hitting them with the ball
      • Fixed seeing a phantom jack in your hand if you threw the jack and couldn't switch back to your previous weapon (jars, cleavers, etc.)
      • Updated pass_warehouse
        • Fixed issue with jack getting stuck behind props
        • Fixed exploit of jack getting stuck in dropper
        • Fixed issue with unbalanced ammo and health kits
        • Moved resupply closets further from the doors
        • Added plank walkway to central warehouses on top of the containers
    • Server Browser
      • Fixed the history tab of the server browser failing to record servers
      • Fixed the spectate tab of the server browser not working at all
      • Fixed the game info dialog for SourceTV master servers improperly showing the server as not responding
      • Fixed connecting to SourceTV servers via the Favorites tab in the server browser
      • Fixed SourceTV relay servers not properly registering on the server list in some situations
      • Fixed the game info dialog for SourceTV relay servers not allowing connection despite open slots
      • Fixed SourceTV relay servers appearing to have negative max players
    • Maps Workshop Beta
      • Fixed map cycle files specified before the initial map load not properly tracking workshop maps
      • Fixed game servers using registered accounts via sv_setsteamaccount being unable to access workshop content
      • Fixed servers getting stuck in a loop when the nextlevel convar contains a un-loadable workshop map

    Continue reading...
     
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