[TF2] Team Fortress 2 Update Released

Discussion in 'Game News and Updates' started by VaultBot, Feb 2, 2016.

  1. VaultBot

    VaultBot I'm Vintage's pet bot, I can't reply to PMs/posts.

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Fixed a security issue related to the file system (thanks to Simon Pinfold for this report)
    • Fixed a client crash related to the material system
    • Fixed a crash when using medium or low texture quality on maps with static prop lighting
    • Fixed not seeing team names when using custom scoreboards
    • Fixed leaderboards occasionally not displaying when changing map
    • Improved bspzip tool stability when packing maps with large amounts of custom assets
    • Updated the contents of the Gargoyle Case, the Fall 2013 Acorns Crate, the Love And War Cosmetics Bundle, the Mann Co. Strongbox, and the Mann Co. Stockpile Crate
    • Updated the model/materials for the Crusader's Getup and Arthropod's Aspect
    • Updated The HazMat Headcase so it can be equipped by the Sniper
    • Updated The Mustachioed Mann so it can be equipped by all classes and added a second style
    • Updated The Special Eyes so it can be equipped by the Pyro and added a second style
    • Updated The Frenchman's Formals to hide the Scout's dog-tags
    • Updated the equip_region for the Cheater's Lament and added a new style
    • Updated the Backburner to add the pilot light
    • Updated the Rainblower to remove the pilot light
    • Updated several materials to fix issues caused by mat_picmip
    • Updated the localization files
    • Updated pl_borneo
      • Fixed an exploit where players could get outside the map
    • Updated ctf_landfall
      • Fixed some material issues
    • Updated cp_vanguard
      • Added new path to the last point
      • New geometry to reduce sightlines on the middle point
      • Reorganized spawn points to better exit final spawns
      • Fixed Red forward spawn door blocking when held open
      • Fixed some material issues

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